Wizardice
Battle enemies by casting spells through combining dice!
Combine multiple dice for unique effects, experiment and become a master of magic to beat the final boss.
Warning: The main game should have sound, but the sound in the menu doesn't seem to play. So be aware of sudden sound.
Made for Godot Wild Jam with theme "combine" and wildcard "roll with it".
Made by myself, except for the background music which is by Tri-Tachyon.
Status | Prototype |
Platforms | HTML5 |
Author | PhindieGames |
Genre | Puzzle |
Comments
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Wow! What a game. I love seeing things like this. I think the premise for the game you made has great potential to be expanded. I found it satisfying to cast spells, and the tooltips were easy to understand once I looked for them. But I wish I knew what the effects of combinations were before I combined them, or at least the ability to discover and log them.
All that being said, fire and water is a BROKEN strat for this game. It means the enemies almost never hit. If you only take extra dice once you unlock a second combination slot, the game becomes trivially easy, since enemies only attack you once you PASS or are out of dice. Similarly, I would love to hear why you wanted to include a pass button? I couldn't find a use for it. Even if I don't like my rolls, I would rather deal 1 damage than skip.
But, all above criticism is very superficial. The game is fun to play and easy to understand. What I do think the game NEEDS is the ability to control audio in game. But, even more important than that, please add some functionality to the end game screen. I cannot quit or restart from there, and was worried I was going to f4.
Great work on this and KEEP MAKING MORE GAMES!!!